Live Reptiles + Invertebrates • Hands-On STEAM • Conservation • Programs Brought to You
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Choose the spark. We’ll build the learning around it.

Every program can stand alone or become part of a larger school, camp, scout or family experience. Open a program to see grade guidance, approximate duration, learning outcomes, standards connections, animal component and a Take Curiosity Home mission.

Designed for real schedules.Starter durations and grade bands are editable in WordPress and can be adjusted as Wild Curiosity Adventures finalizes its launch offerings.
HABITAT ENGINEERS
Animal connection + engineering

Habitat Engineers

Investigate what living things need, then design a habitat that balances shelter, temperature, water, space and environmental conditions.

GradesK–Grade 6TimeApprox. 50–70 minutesLearningEngineering design • habitats • systems
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CSI NATURE
Inquiry investigation

CSI Nature

Become a wildlife detective and use tracks, patterns, textures, clues and evidence to solve a nature mystery.

GradesGrades 2–6TimeApprox. 45–60 minutesLearningEvidence • patterns • scientific reasoning
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ECO ENGINEERS
Hands-on STEAM lab

Eco Engineers

Tackle an environmental design problem with simple materials, test a solution, learn from failure and improve the design.

GradesK–Grade 6TimeApprox. 45–60 minutesLearningEngineering design • resources • sustainability
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POLLINATOR HEROES
Ecology + hands-on modeling

Pollinator Heroes

Explore pollination, plant-animal relationships and simple ways children can help beneficial insects thrive.

GradesPre-K–Grade 6TimeApprox. 45–60 minutesLearningPollination • ecosystems • conservation
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Not sure which program fits?

Tell us who the learners are and what you want them to experience. We can recommend one program or combine animals, STEAM and conservation.